Jul 22, 2020
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Game On: Our exclusive gameplay of Assetto Corsa Competizione on PS4

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This is the first real in-game video captured by the Silverstone circuit of Assetto Corsa Competizione for PlayStation 4. Kunos Simulations wanted to share this exclusive gameplay with Gamereactor users as part of the Game On summer initiative and to celebrate the launch of the game on console (also Xbox One) tomorrow.

But that’s not all, as the co-founder, Executive & Licensing Manager of Kunos Simulations, Marco Massarutto, was our guest in a video interview, in which he told us about the development of the console version, but also about the difficulties inherent in this different release.

Kunos, but mainly d3t Ltd, the UK-based studio that worked “for 18-20 months” with the Italian studio, worked on Assetto Corsa Competizione for Xbox One and PS4, according to Massarutto. And, unlike the first Assetto Corsa , this was “a port from scratch”, where improvements were made such as “a more console-friendly interface” or by dedicating “much more time to the gamepad algorithm”.

Since the developers are using Unreal Engine 4, “the programming team has been able to focus on content and physics”, and although UE “isn’t specifically designed for racing games” and needs a little more work, managed to maintain “the same physical accuracy” as on PC with “improved AI routines”. This means a very “demanding” approach, which corresponds to a 30 fps framerate on console.

The interview also confirms that the game supports “all modern steering wheels”, but Massarutto also told us how competitions benefit players and that they have a lot of love and gratitude towards the community, since they have contributed to modeling the game as well as and today.

And to those who request hundreds of cars in their racing games, Massarutto replies that Kunos “focuses strictly on the GT Series” and “each car is different, not only in terms of graphics, design or sound, but above all in terms of easy handling (…). We believe it is much better to drive in a sim with 25 cars whose performance behaves differently from each other, rather than a sim with 140 cars that give a flat feeling “.

Don’t believe it? Then try the combinations recommended by Marco at the end of the video, such as “Aston Martin Vantage GT3 in Suzuka in dry multiplayer conditions” or “Ferrari 488 GT3 Monza, wet, single player”.

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